Enable Switch State for Nested Layers in Components

I would like to submit a feature request regarding the "Switch State" functionality in Lunacy.
Currently, the Switch State feature is only available for the main component, and it is not possible to access this feature for the nested layers or child elements within the component. This limitation makes it challenging to create dynamic interactions or complex prototypes where multiple states need to be managed within a single component.
In other design tools, such as Figma, it is possible to easily define and switch between different states, even for nested layers inside components. This functionality significantly improves the flexibility and usability of prototyping, especially when working with more complex components that require multiple states for different elements.
I believe this improvement would greatly enhance the usability of Lunacy and provide more powerful prototyping capabilities.
Comments
Thank you very much for your detailed feedback. We don’t have this functionality yet, and it definitely needs to be fixed. I’ve added a task to include this feature in our backlog. I can’t say exactly when we’ll implement it, but we’ll try to do it as soon as possible.